The board game is about a group of humans that set out to destroy an evil sorceress, who can transform them at any time. The goal for the players is to be the one who destroys the witch, which can only be done while the character is in human form.
The player rolls the die and moves the character in any direction except diagonally. When the player finishes moving, he or she must pick a card. If the card says the sorceress turned the player's character into a certain animal, the player has to change his character's piece for an animal piece. Sometimes the card will say that the sorceress simply missed.
When the player's character gets turned into an animal, he or she has to roll a different die anbd is available to certain paths unavailable to human character. Those paths may be shortcuts. Along the way the player will find certain itmes which can tranform the character back into a human or make him or her immune to another transformation.
The board is divided in five areas: the field, the forest, the dark forest, the outside of the castle, and the castle.
There are various kinds of animals the characters can get transformed into, such as wolf, deer, owl, rabbit and bear.
-The owl can advance the fastest. It advances twice the number of spaces as shown on the die. This transformation lasts only three turns.
-The wolf can drive the rabbits and deers to the start of the area.
-The deer can take certain paths unaccessible to humans.
-The rabbit can take paths in burrows, which are very frequent on the board.
-The bear can drive any animal and human to the start of the area. It's the only animal that can drive a humkan to the star of the area.
There are also some items along the way that have certain effects.
-Wands: these transform animal characters back into humans.
-A magic sword: this is the item necessary to kill the witch and can only be picked up by humans.
-A potion, this will make the players immune to any transformation made by the witch.
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